However, there have been cases of Vital Suits being mounted with more than 2 weapons (including Auxiliary Weapons, melee abilities, etc.). Takes up both weapon mount and are permanently mounted on most ground turrets. One use, because the VS will be abducted. Permanently installed on the GAN-3AM, only usable in Slider form. Homing Torpedoes or more correctly Guided Missile(s) (according to the VS manual) Permanently installed on the GAN-3AM, only usable in VS form. Permanently installed on the GAN-36 and usable by the pilot Permanently installed on the PTX-140R as a secondary weapon. Permanently installed in the train that carries the Railway Gun Permanently installed on the PTX-140/PTX-140R and PTX-40A However, the autocannon is called a Vulcan in the VS manual. The first one posseses autocannon and shotgun mode. Mounted on the GAF-15D and the integrated turrets. Permanently on the GTT-01 and GTF-11 as a secondary weapon.Īutocannon weapon and Auto-shotgun auxiliary weapon The following weapons can be found and mounted on Vital Suits in the game.įixed Weapons (Comes pre-installed and cannot be removed) Vital suits and snow pirates on the prowl The user is also incapable of Jump-Shooting VS Weaponry. VS weapons (with the exception of a few that are permanently installed) can also be removed and used by hand, although this hinders the user as VS weapons are heavy and the user must halt to a stop to use them whereas a VS can fire and reload while moving. Many VS weapons can be found on the ground and a VS can swap one of its current weapons with any it finds. Most VS's mount a maximum of two one on each shoulder.
VS manuals are available once the player has ridden them once and can be read during gameplay or in the Option section of the Main Menu.Ī VS can mount a number of different weapons to its chassis.
In Lost Planet 2, almost all VSs have special functions, and are therefore more complex to pilot as well as exploiting their abilities. If the pilot fails to eject or escape the radius of the explosion they will most likely be killed. If a VS is severely damaged, the pilot will have a very brief time to eject before the VS explodes. If the pilot has less than 100 T-Eng units, the VS will shut down.Ī Vital Suit's operating condition is separate from the pilot's own health. Piloting a VS uses T-Eng at a constant rate, but using VS features like jumping or hovering reduces it more quickly. Although many varieties of VS exist, most are bipedal and usually about two to three times the height of a person.Īll Vital Suits are powered by Thermal Energy and leave behind a puddle of it when they are destroyed. The Vital Suit or VS, is a machine built to combat the Akrid of E.D.N.